Paketinformationen
This importer imports MD5 format into Java Monkey Engine with its
own skeletal animation system. It fully supports jME Savale
interface.
Allows the animation and mesh geometry update process to be performed
in a separate thread from the rendering thread to enhance performance
and more importantly scalability. Assuming there is enough computing
power available, executing multiple character updates cost roughly
the same as executing a single character update.
Dieses Paket hat keine veröffentlichten Versionen.